Games

Playable projects & system-focused prototypes

Current Projects

Space Storm Preview

Space Storm

A retro-style 2D space shooter with Vectrex inspired graphics

  • Data Serialization & Persistence
  • Custom 2D Physics Integration
  • Engine-Driven Rapid Prototyping
Zed Ops Preview

Zed Ops Arcade

An infinite zombie survival shooter inspired by Doom and Goldeneye 007

  • Memory-Conscious System Design
  • A* Pathfinding Implementation
  • Modular Level Architecture
Zed Ops 2 Preview

Zed Ops Arcade 2

An wave based sequel to the original Zed Ops Arcade

  • Memory-Conscious System Design
  • A* Pathfinding Implementation
  • Modular Level Architecture
Tiny Tanks Preview

Tiny Tanks

A reimagining of Wii Play’s Tanks minigame with expanded mechanics.

  • Local Multiplayer Input Systems
  • State-Driven AI Behavior
  • Real-Time Networking Architecture
Echoed Halls Preview

Echoed Halls

A procedurally generated first-person dungeon crawler focused on atmosphere and exploration.

  • Procedural Level Generation
  • Runtime Memory Management
  • Performance Optimization